AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in Panama - Q1 2024
Discover the performance of the top 5 first-person games on the iOS platform in Panama for Q1 2024, including trends in revenue, downloads, and active users.
In the first quarter of 2024, the top 5 first-person games on the iOS platform in Panama showcased varying trends in terms of revenue, downloads, and active users. Here’s a detailed look at their performance:
Call of Duty®: Mobile from Activision Publishing, Inc. saw a diverse range of weekly revenues, peaking at approximately $6.5K in the first week of January. The game maintained a steady weekly download rate, with numbers hovering around 800 to 900 downloads per week. Active users fluctuated slightly but remained strong, averaging around 9K to 9.5K throughout the quarter.
Call of Duty®: Warzone™ Mobile, also from Activision Publishing, Inc., had a brief but impactful presence since its release in late March. Weekly revenue reached $1.1K in its initial week and slightly dipped to $973 in the following week. Downloads started strong at 3.5K, climbing to over 4.1K by the end of March. Active user numbers showed a positive trend from 3K to 3.7K in the same period.
Minecraft by Mojang remained a consistent performer. Weekly revenue ranged between $450 and $626, with a noticeable peak at $567 in the last week of March. Downloads varied, with a high of 544 in mid-February and a low of 342 in early January. Active users remained robust, averaging between 21K and 23K weekly.
Makeup Stylist -DIY Salon game from REMEMBERS INFORMATION TECHNOLOGY CO., LTD. recorded modest weekly revenues, peaking at $37 in the last week of February. Weekly downloads showed significant fluctuations, from a high of 426 in early January to a low of 127 in late February. Active users ranged from 1.8K to 2.1K throughout the quarter.
Finally, Cashier 3D by Rollic Games had a mixed performance. While weekly revenue was minimal, peaking at $17 in early January, downloads fluctuated with a peak of 408 in the first week and a low of 67 in mid-February. Active users also varied, reaching a high of 739 initially and dropping to 160 by mid-March, before slightly recovering to 289 by the end of March.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower.